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Answer by Tom 'Blue' Piddock for Clamp magnitude not working on...

Your default on your maxVel is probably set to a different value in the Unity inspector for that object. You can reset the component and it will return to the defaults that you have set in your script....

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Answer by Heisenbug for Clamp magnitude not working on RigidBody.Velocity

I think the problem is the following: FixedUpdate method is called just before the physics engine update. So trying to clamping the velocity has no effect because the force you are applying to the...

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Clamp magnitude not working on RigidBody.Velocity

I am using c# mono and unity3d 4.1.2.I have the following script:using UnityEngine;using System.Collections;public class PlayerMove : MonoBehaviour {public float MoveSpeed = 10.0f;public float maxVel =...

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